Fingers of Suspicion

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Completed games 2025

Dreyski

Scum Hunter
1. Platinum trophy, Horizon Zero Dawn +DLC
Not going to lie, had to knock down the diffculty to deal with the last few fireclaws and some of the hunting grounds challenges, but by the time you've got the shield suit and the improved DLC weapons, the main portion of the game is barely a challenge anymore. Might take a break and see what's on sale before dealing with the new game+ mode.
 
1. Platinum trophy, Horizon Zero Dawn +DLC
Not going to lie, had to knock down the diffculty to deal with the last few fireclaws and some of the hunting grounds challenges, but by the time you've got the shield suit and the improved DLC weapons, the main portion of the game is barely a challenge anymore. Might take a break and see what's on sale before dealing with the new game+ mode.
NG+ is basically 1 extra slot on all gear for mods and some new weapons with those extra slots. If you have the original versions, you can get the upgraded ones on NG+.

I knew I suck at these games normally so I ended up doing 3 playthroughs I think? The first on normal and I did everything. Then on casual NG+ to get all the new armor and mods and get a stealth set + the shield armor ofc. Then I did a NG+ Ultra Hard for that trophy and did the bare minimum of things to do it.

The miniboss before the final boss, killed me at least 30 times before I killed him on Ultra Hard. I was so defeated by that point, but the final boss only took me two shots luckily.

I still haven't finished the DLC or ultra hard for forbidden west yet.
 
1. Legend of Zelda: Windwaker HD - I played this on gamecube and hated it as a kid because of how the ocean part was handled with collecting the pieces. It was a slog and was not clear. I ended up beating it years later, but I wanted to play it again with the HD version and I really like it as a Zelda game now. The ocean part is a slog still, but extra features made it less painful. The combat was obscenely easy (never used a fairy once and had 12 hearts total at end of game) because of the parry system, but the puzzles were a lot of fun. If it were not for the grindy aspect and mostly trial and error of finding places (they REALLY want you to do all the islands), it is a fun fun game.

I'd give it a 7/10.
 
1. Star Wars: Knights of The Old Republic (Switch)

It's crazy to think that as much as I love this game, this was the first time I beat it, and only the third and a half time I've started playing it altogether. The first time I played I had to give back the rental as a kid and never got back when I was right before the final dungeon. Did a Han Solo-esque female rogue that starts rough but ends up embracing the light side and the build i had with Jedi Powers (Sneak Attack and Master Speed went crazy) made the second half of the game mostly a cruise.

The game wears it's age in a lot of ways, but it honestly still feels pretty great even now. A lot of cliches, but overall the character storylines and some of the elements you actually have choice over are really engaging. I dunno, it's still my favorite way to engage with the Star Wars universe.

8.5/10
 
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I remember many years ago hearing a lot of acclaim for KotoR and decided to check it out... it was utterly dull. I dropped shortly after the "3, 2, 1" scene at the bar where he shoots a guy blocking the exit. Last year I tried the game again a second time, and again found it to be unengaging. I spent a lot of time alt+tabbing out to browse internet forums rather than having uninterrupted play sessions. I didn't find the NPCs interesting to talk to. The combat and character building was boring. Music was forgettable.

Taris is such an ugly starter planet. Fortunately three later planets look nicer (Dantooine, first Kashykk level, and the coastal view plaza on Manaan), but it's a big turn off.

I was peeved that the dialogue options were binary Jedi bootlicker or cartoon evil. There was no option to say "I am not onboard with the Jedi's strict laws, but you are evil and I will oppose you nonetheless".

The final fight encounter is a let down, since it's just a 1v1. The battle system is meant for parties vs multiple targets and isn't enjoyable for 1v1. It amounted to just spamming Force Push over and over to keep the final boss stunned.

I think another issue I had with the "Old Republic" series (actually all Star Wars stuff made after RotS) is that it is visually unimaginative. It's supposed to be set thousands of years before the Lucas films, but it just looks like the Lucas films (specifically the prequel trilogy). These game could have been set during the Clone Wars and I wouldn't have known the difference. If you're going to be "thousands" of years in the past, then actually do it. Would've been nice if you got to see a time before people were running around with Lightsabers, before Coruscant was a fully developed planet city, before there was a galaxy spanning Republic, before hyper drives were so developed that people could zoom across the galaxy in hours, etc.
 
1. HZD
2. Bee simulator (PS4) - bought mainly to convince my daughter that bees are nice and not something to run screaming away from. Finished the story in a couple of hours, although I did feel slightly railroaded throughout it (do a couple of objectives and suddenly end of the chapter). At least there are a lot of sidequests and unlockables available after the story finishes, plus a couple of trophies that will require another playthough. Above that though, it's clearly a product that's made with care and has a positive message, and there's a lot to be said for that.
 
I was peeved that the dialogue options were binary Jedi bootlicker or cartoon evil. There was no option to say "I am not onboard with the Jedi's strict laws, but you are evil and I will oppose you nonetheless".
I agree that this was still pretty disappointing. My character definitely wasn't the type to blindly follow the Jedi's code and it would have been cool if the more consequential choices had a path like that. The game already has characters that show you can be a defender of the light without following every single Jedi rule.
 
I agree that this was still pretty disappointing. My character definitely wasn't the type to blindly follow the Jedi's code and it would have been cool if the more consequential choices had a path like that. The game already has characters that show you can be a defender of the light without following every single Jedi rule.
They doubled down on this in KotOR 2 with the max DS/LS bonuses you get for either being a paragon of good or the scummiest scum.

I always play dark side in star wars games. While a lot of the choices are cartoony evil, the choices tend to be more fleshed out.

What drove me nuts was the fact that some options would give LS/DS points for no apparent reason that didn't even seem like it would be one way or another.

Like some clearly neutral choice but because I didn't go fully against it, they rated it darkside.
 
They doubled down on this in KotOR 2 with the max DS/LS bonuses you get for either being a paragon of good or the scummiest scum.

I always play dark side in star wars games. While a lot of the choices are cartoony evil, the choices tend to be more fleshed out.

What drove me nuts was the fact that some options would give LS/DS points for no apparent reason that didn't even seem like it would be one way or another.

Like some clearly neutral choice but because I didn't go fully against it, they rated it darkside.
That's all (mostly all?) games. As much as I love Mass Effect, you have 2 choices. Paragon of Virtue or mustache twirling villian. There is zero reason to straddle the line and you can get punished for not staying with you're choices.
 
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