VoidKitten
Cuddly, but Saavy
Initial Game Information:
As this game includes roles and rules that are different, I have made a few channels inside the game discord that will show all potential roles in the game. This does not mean every role is in the game, but they will be randomly decided based on the below formulas. The below are just examples of the type of game it can be.
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Game Makeup:
11 Any/All
Modifier: All Outliers (This allows Outlier roles to be included in the rand, but does not mean any made it into the game).
Modifier: Four Horseman (This allows more than one Apoc to spawn in the rand, but does not mean there is more than one).
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Game Mechanics
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Common Terms:
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Factional Defense:
Action Priority:
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Rules:
Living Players:
1. Cavatappi
2. Farfalle
3. Fettuccine
4. Gnocchi
5. Lasagna
6. Linguine
7. Orecchiette
8. Penne
9. Ravioli
10. Rigatoni
11. Spaghetti
Dead Players:
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Current Phase:
It is now Day 1. Day 1 will end at 9:00pm ET on July 10th or when majority is reached. With 11 players alive, majority is 6 votes on a single player. If majority is not reached by end of day, there will be no elimination.
- Role-claiming is allowed, but NOT character/flavor claiming, if there is any present. A list of all roles in the game will be made available to everyone. While claims are allowed, please do not abuse this as it can take away from the game as a whole. I also warn you to claim at your own risk.
- There is a post minimum of 8 posts per day phase, depending on how fast the day ends. Any failures to meet the post count may be met with a modkill at the moderator’s discretion. Attempts to game the modkill system will result in heartbreak for those involved and may punish your alignment. Day 1 has no post minimum
- During Day 1 and 2, a special effect will be randomized between the top 3 posters for that day. Starting Night 1 until the start of Night 2, this will provide an invincible defense (kills only) for the Day 1 winning player. Starting Night 2 and Day 3, it will provide basic defense (kills only) if you have none to the Day 2 winning player. If you have basic defense already, it will upgrade to powerful defense for that period. If you attempt to game this to your advantage by making spam posts, you will be disqualified at moderators discretion.
- All accounts are hidden. Players may not claim who they actually are and should refrain from purposely hinting at who they are. Players will be revealed at the end of the game who their accounts were.
- All chats will be handled via the forum’s conversation (PMs) feature to keep identities hidden. You may use discord for questions/action submission still.
As this game includes roles and rules that are different, I have made a few channels inside the game discord that will show all potential roles in the game. This does not mean every role is in the game, but they will be randomly decided based on the below formulas. The below are just examples of the type of game it can be.
—------------------
Game Makeup:
11 Any/All
Modifier: All Outliers (This allows Outlier roles to be included in the rand, but does not mean any made it into the game).
Modifier: Four Horseman (This allows more than one Apoc to spawn in the rand, but does not mean there is more than one).
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Game Mechanics
- Day phases will be 48 hours and Night phases are 24 hours. End time will typically be around 8:00pm ET, but may change. Day may be shortened to 24 hours, with notice. Majority will be required for elimination and if it is not reached before the end of day no elimination will occur.
- All players will be able to keep a Last Will. This cannot exceed 100 words (I will be forgiving with formatting not counting towards words and flavor text is fine. Keep game info to under 100 words.) and will be released to all players upon your death. This can contain information about your targets, role, things that happened, results, etc. Or it can be used to provide disinformation depending on how roles can obscure and manipulate flips, faking results, etc. Or you can just use it to shitpost/taunt on your death. You can update your last will throughout the phases and your most recently submitted one will be used. Please do each update as its own message and do not edit. If a Last Will is not submitted, none will be flipped or the most recent version submitted will be used.
- Neutral Killing roles will be able to leave a Death Note. This cannot exceed 50 words (and can be a gif/picture) explaining why this player was killed or you can use it to troll.
- Being jailed will not remove a player from their chats, but they will be unable to speak in the chat for the duration of the night.
- All nights, except Night 1 and Night 3, will be Full Moon nights.
- The game will follow typical Mafia feedback. Only roles that need a notification of their action failing will be told (expecting results/role needs to know feedback, etc). If there is specific feedback you get, it will be listed on your card.
- There is the potential for framed results during this game based on the roles within the game. Specifics are detailed on these role cards.
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Common Terms:
Basic Attack - Standard attack that cannot pierce any protection
Powerful Attack - Attack that pierces basic defense
Unstoppable Attack - Attack that pierces basic and powerful defense.
Rampaging Attack - An attack that will also attack all visitors.
Basic Defense - Protects against basic attacks.
Powerful Defense - Protects against powerful and basic attacks
Invincible Defense - Protects against unstoppable, powerful, and basic attacks.
Astral Visit/Attack - Does not count as a visit and cannot be seen by most abilities.
Powerful Attack - Attack that pierces basic defense
Unstoppable Attack - Attack that pierces basic and powerful defense.
Rampaging Attack - An attack that will also attack all visitors.
Basic Defense - Protects against basic attacks.
Powerful Defense - Protects against powerful and basic attacks
Invincible Defense - Protects against unstoppable, powerful, and basic attacks.
Astral Visit/Attack - Does not count as a visit and cannot be seen by most abilities.
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Factional Defense:
Town/Coven - No Defense
Arsonist/Serial Killer/Shroud/Werewolf - Basic Defense
Jester/Pirate/Doomsayer/Executioner/Wandering Souls - Basic Defense until Day 3
Apocalypse/Vampire - Basic Defense if solo
Transformed Apocalypse - Invincible Defense
Arsonist/Serial Killer/Shroud/Werewolf - Basic Defense
Jester/Pirate/Doomsayer/Executioner/Wandering Souls - Basic Defense until Day 3
Apocalypse/Vampire - Basic Defense if solo
Transformed Apocalypse - Invincible Defense
Action Priority:
Bucket A:
Witch Control
Bucket B:
Admirer Care/Guardian Angel
Socialite
Plaguebearer Infect
Poisoner/Tavern Keeper
Trickster Magic Mirror
Bucket C:
Trapper
Necromancer
Retributionist
Bucket D*:
All other roles that are not investigative or killing
Killing Actions (will not stop actions from going off)
Investigative Actions (investigative roles can see what happened in prior buckets)
*Actions happen simultaneously within their groups unless a conflict arises. If a conflict arises, action will be randomized on which goes first. If Doomsayer wins with their guess and action goes off, they will receive Invincible Defense before any kills process.
Witch Control
Bucket B:
Admirer Care/Guardian Angel
Socialite
Plaguebearer Infect
Poisoner/Tavern Keeper
Trickster Magic Mirror
Bucket C:
Trapper
Necromancer
Retributionist
Bucket D*:
All other roles that are not investigative or killing
Killing Actions (will not stop actions from going off)
Investigative Actions (investigative roles can see what happened in prior buckets)
*Actions happen simultaneously within their groups unless a conflict arises. If a conflict arises, action will be randomized on which goes first. If Doomsayer wins with their guess and action goes off, they will receive Invincible Defense before any kills process.
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Rules:
- No discussing this game with any players outside of the game thread, unless you have a specialized thread to do so.
- Please no angleshooting or OGI (out of game information), such as a player’s potential lurking or activity, or seeing they are active in another thread/discord but not Mafia. Focus on the game and what is happening in the game. You may use this to form reads but do not bring things like “omg Claws posted in wrong channel” or “Future is on discord, but not posting in thread” into the game thread.
- The game will follow Natural Action Resolution (NAR) where unmodified actions of the same priority will go before others. For example: Player A kills player B, Player B roleblocks Player C, and Player C roleblocks Player A. Since Player C’s roleblock is modified by Player B, it would go after Player B. This would result in Player B’s roleblock stopping Player C’s roleblock and allowing the kill on Player B to go off by Player A. Conflicting redirections may fail.
Living Players:
1. Cavatappi
2. Farfalle
3. Fettuccine
4. Gnocchi
5. Lasagna
6. Linguine
7. Orecchiette
8. Penne
9. Ravioli
10. Rigatoni
11. Spaghetti
Dead Players:
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Current Phase:
It is now Day 1. Day 1 will end at 9:00pm ET on July 10th or when majority is reached. With 11 players alive, majority is 6 votes on a single player. If majority is not reached by end of day, there will be no elimination.